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We wish to inform everyone that we have a scheduled server maintenance beginning from 6AM Sunday, ending Midnight.

We do not plan to have a complete downtime during this period, but there is a slight possibility.

During this downtime, there will be important maintenance being carried out on our network infrastructure.

Service information:
TeamSpeak - ONLINE
Hello all,

This is just a small post to address today's issues as well as give an update on the promised upcoming police development changes.

We fully acknowledge that during tonight we faced some serious network issues that unfortunately led to the lengthy server & TeamSpeak downtime. We're working very hard on addressing the issues and you can use the homepage of this website to see if the TeamSpeak is back online.

In reference to the police changes, there's still plenty of time to post your recommendations for changes in the way the police role is scripted, which you can contribute to here.

We're taking note of suggestions that receive a positive response and are looking at releasing this update as soon as it is ready, without hesitation.

We appreciate everyone's patience whilst we work on fixing the previously mentioned issues, and will keep you updated on our upcoming additions

- Arma Roleplay Team
Good morning!

We're happy to announce the release of version 1.18, containing all features as explained in previous posts.

A few things to note:
  • We're experimenting with the gang fund economy, it may change.. a lot
  • Shops for gang bases are coming in tonight's update
  • We've capped base upgrades to 200 upgrades, just in case we got our economy calculations very wrong (no gang should be able to get 200 upgrades in 1 day)
  • The new rule: 11.0.8 - You may not split up your gang into other gangs as to own more than one piece of land (upgradable gang base).
The number of upgrades you can do per day, the number of gang funds you earn and the features you receive in your base are all experimental, and we hope to see some promising results in the next few days.

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See you in-game!
ood afternoon/morning,

It's been a few weeks since our last update, but we've been busy for sure!

Coming this weekend you can expect a few big changes that will massively affect the gameplay for gangs and how official gangs will work, as well as a few map changes.

Also in this update contains some important bug fixes and content changes.

Gang Overhaul

So we're removing all official gang bases...
We're basically changing everything about the way official gangs work..and gangs in general.

In this update, official gangs will no longer have a base, instead, anyone can get a base - all gangs will be able to buy a plot of land (but perhaps not every gang can afford it).

Once they own the plot of land, they'll be able to purchase upgrades for their base, using gang funds only (requires gangs to capture drug areas to gain gang funds, increases Gang v Gang activity).

Each upgrade will reveal more of their base. E.g. the first upgrade might reveal a fence, and the next a building - and 100 upgrades later barbwire might start to appear on top of your fences!

And the best part...
They save over restarts, so when you come back on the next day, you carry on from exactly where you were!

Spend time upgrading your base and you'll be left with something you and your gang can call yours and no one elses!

What about the gang glitching (being in 2 gangs at once)?
We found the cause of players being in multiple gangs and the reason why our database wasn't syncing properly, and we have now fixed this issue.

DOC Island
That's right! DOC will now be located on its very own island...
This is by far one of the biggest custom edits we have had made to...