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G
ood afternoon/morning,


It's been a few weeks since our last update, but we've been busy for sure!

Coming this weekend you can expect a few big changes that will massively affect the gameplay for gangs and how official gangs will work, as well as a few map changes.

Also in this update contains some important bug fixes and content changes.

Gang Overhaul

So we're removing all official gang bases...
We're basically changing everything about the way official gangs work..and gangs in general.

In this update, official gangs will no longer have a base, instead, anyone can get a base - all gangs will be able to buy a plot of land (but perhaps not every gang can afford it).

Once they own the plot of land, they'll be able to purchase upgrades for their base, using gang funds only (requires gangs to capture drug areas to gain gang funds, increases Gang v Gang activity).

Each upgrade will reveal more of their base. E.g. the first upgrade might reveal a fence, and the next a building - and 100 upgrades later barbwire might start to appear on top of your fences!

And the best part...
They save over restarts, so when you come back on the next day, you carry on from exactly where you were!

Spend time upgrading your base and you'll be left with something you and your gang can call yours and no one elses!

What about the gang glitching (being in 2 gangs at once)?
We found the cause of players being in multiple gangs and the reason why our database wasn't syncing properly, and we have now fixed this issue.

DOC Island
That's right! DOC will now be located on its very own island...
This is by far one of the biggest custom edits we have had made to...
Hello again everyone!

We're happy to announce the release of our brand new Arma Roleplay mobile application, ready to download right now on the Play Store (Android), and very soon for iOS (waiting for Apple approval).

It's no secret our website can be very difficult to navigate on mobile, and so, along with the other benefits it gives us, we're happy to release our new mobile application.

Download today from:
https://goo.gl/w47um1 or the Play Store on your phone

Players that download the application will receive the 'Android App User' or 'iOS App User' tag on TeamSpeak (if they want it)!

Edit: iOS App now released
Hello again all,

We're happy to say that this weekend's update will contain a bunch of changes that we feel will significantly improve the gameplay feel for ESU & PD, as well as a few additional features for civilians/gangs.

This weekend you can expect:
  • PD & ESU car fixes (sirens/lightbars)
  • ESU will be able to impound vehicles
  • ESU will have the same barrier system as police
  • Paychecks for police & ESU have increased
  • Bounty payouts for arresting a wanted player have been increased
  • Tear gas will return, but is nerfed & gas mask prices decreased (was $150k)
  • HUD in the top right showing weapon information
  • Increased XP gained per 10 minutes for playing from 3 to 10xp (will be 20xp with double XP period)
  • Introduction of civilian jobs (taxi, etc).
  • The Duck gang added
  • Sunday and Monday will be double XP periods - use your XP to spend on perks (use Shift+T)
We also have a large update coming in the upcoming weeks, which will include map changes!

More to come...
We have some exciting news!

Since our last announcement which contained some proposed changes, we've received some great feedback as well as suggestions, and in turn, we have acted on them.

Additionally, we would like to apologize to the community for getting some things wrong and hope this rectifies a few prominent issues. A few of our assumptions were incorrect, and we'd like to think we now understand what the community would like - all suggestions and bugs will be looked at and seen to.

To help start things off:
Coming this Sunday, 4th February 3PM UK time (now released) are the changes we promised, including:
  • Official gang bases & shops changed
  • Illegal Money Printing Workshop added, cannot be done unless your gang owns at least 2 drug areas, police cannot see the map marker, encourages enemy gangs to battle for it
  • Grade III vests cannot be bought unless your gang owns at least 1 drug area
  • Pirate Imported Weapons shop cannot be accessed unless your gang owns at least 1 drug area
  • Rifle prices increased
  • More submachine guns & pistols in all civilian shops
  • Removed HK417 from Blacksmith
  • Clarified traffic stop rule
  • Fixed firetruck
  • Two paid British police cars added, see info here
  • Drug area capture time decreased (takes 4 minutes now)
  • Notification is sent to all civilians when a gang is trying to steal another gang's drug area
  • New IRA official gang base & shops
  • More legal civilian money making jobs coming soon (development starting tonight (Saturday))

There will be a mod pack update released late tonight, in preparation for our update release on Sunday.

We look forward to seeing you there!